Using Background Images in 3D Vehicle Template Wrap Renderings
For a realistic 3D presentation you can place your 3D object onto a digital background photo.
Important: To record these pictures by your own with your digital camera take care that there is enough space in front of the image to place the 3D object. 1/3 of the images will be perfect. For a perfect result, please take also care that you take the photo horizontally.
Select the Button Background from the upper button bar.
The dialog window Background will appear on your screen.
In the left column you can turn the Background on.
Choose Bitmap/Skymap from the list box.
Use the button Filename to load your digital photo.
Important: Take care that this file is saved in you project folder, the same folder as the 3d file.
In the middle of your screen you will get an fast preview of your photo.
Make sure that the 3D object will have the same proportion as well as the same angle so that the complete scenery looks authentic. Change the Picture Resolution of your renderings to the same ratio like the background image.
If your background is still white, select the object Plane_white with the right mouse button and choose properties.
Check the boxes Compositing Material and Material Color = Scene Background
The object Plane_white is now transparent.
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